package com.demdevdudes.disch.screen.utils;

import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.math.Vector3;

public class ScreenUtils {
	
	public static Vector3 translateCoordinates(Vector3 coords, OrthographicCamera camera) {
		return camera.unproject(coords);
	}

}
